The main reasons to choose Online-TFS

Cost reduction

The expenses related to an online environment are flexible. Because Online-TFS has been built following the "Software as a Service" (SaaS) principle the expenses are always related to the number of users at a certain moment. When a customer needs 50 developers the first month and only 10 in the second, he will get billed for 50 users in the first and 10 users in the second month. This means a company doesn't have to buy the full number of licenses needed during peak production. Another big benefit of Team Foundation Server as a service is, that there are no monthly investments to keep soft- and hardware up and running. For more information regarding cost reduction with Online-TFS, take a look at our pricing example.

Accessibility

Because it is a hosted environment, it is accessible from any location. Employees can work from home, the office or anywhere else in the world.

Having an online environment will make working with external parties or going from inhouse to outsourced development a lot easier as well.

Speed & flexibility

An account can be up-and-running within 72 hours, while an inhouse implementation would cost 4 to 8 weeks.

Optimum flexibility is achieved by scalability.

Most administrative efforts are taken of your hands, allowing you to focus on your core business.

Reliability

Online-TFS is accessible 24 hours a day, 7 days a week. This way it's possible to make builds anytime without any delays. Backups are made nightly. As a customer you don't have to worry wether the system is properly configured.

Security

Online-TFS provides a functional Security Engine which controls each aspect of the application. The security engine supports the defining of users, user groups, functional operations (Application Services) and authorization levels.

Security is governed at three levels:

  1. Each user works through a VPN-connection.
  2. User access authentication (login), authorization and session security. All users are uniquely identified in the Security Engine through their user ID's.
  3. Security on a functional level, controlling what users may or may not do.